ChAracter Creator – Class Notes

Notes from sessions will be dropped here.

Video Clarity

Rumble Screen ResoLUTION

Remember for ALL videos, manually select the highest resolution in the lower right of the Rumble player.  Press the GEAR and choose the one at the bottom of the list.

CC1

Headshot & SkinGen

Build a Character

  1. CC >> Characters Pack
    1. All >> Actor >> Base

 

  1. CC >> Stylings Pack
    1. All >> Cloth >> Shirts then pants
    2. Add to a Collection “Base Clothing

 

  1. Start Headshot
    1. Drop a good head photo
    1. Add the clothes back

 

  1. CC >> Skin and Makeup Pack
    1. All >> Skin >> Skin Base (or search default)
    2. Skin Gen Preset – Default Male
    3. Add the clothes back
    4. Go to Motion >> Male or Female >> Talk
      1. Note: The head morphs like Caleb can be added and it will mix Caleb with your photo, to include eyebrow tattoos etc.
      2. Search: eyebrow for eyebrow tattos if desired
        1. Or UNDO and add actual hair eyebrow from stylings

CC2

Hair

  1. CC >> Skin and Makeup (Tatoo Eyebrow)
  2. Uncheck the skingen activate editor
  3. CC >> Stylings pack
    1. All >> Hair >> Hairgroup >> Eyebrows
    2. All >> Hair >> Hairgroup >> Beard or Eyebrows or Hair
      1. Note the hair icon indicating these are base hair styles that can be used with imtlplus files for coloring
      2. All >> Stage >> Materials and Materials plus
      3. Search rlhair or imtl or imtlplus name from hair group (get the name of the hair)
        1. Example: Blowback

CC3

Body Size and Color

Body Size

  1. Modify >> Activate Editor
  2. REMEMBER to Unselect this Editor or some functions will not be available while this is checked.

 

Skin Color

  1. Modify >> Materials
  2. Select the Material Name:  Std_Skin_Head
  3. Go to the Shader Settings
  4. Open Skin Color
    1. Select Activate Skin Color
    2. Open Color Adjustment
    3. Under Effective Color Range are 4 Color panels for primary human colors, then the colors can be further adjusted with the sliders

iclone

iClone Training

Please watch the iClone training video and note:

  1. Material >> Shader Settings >> Blend RGB Map
    1. A copy of the base color map can be made, adjusted in Photoshop and placed back with unique war paint etc.
      1. Activate the Blend map
      2. Skin Color >>
        1. Check Activate Skin Color
        2. Check Use Blend Map >> Move the slider
          1. If no blend map is selected, the blend strength can be adjusted to make the skin from Headshot match the face color

iClone 8 & CC4 Tutorial – Smart Skin Color Adjustment